Jun 19, 2009, 08:32 PM // 20:32
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#361
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Frost Gate Guardian
Join Date: Sep 2008
Location: USA
Guild: ToA
Profession: W/
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12 divided by 4.2 is about 2.8 or 2.9 which means ectos were 2.8 or 2.9 times more expensive in the proph only days...
so if 4.2 is the current price, and ectos go to 12k that means they are 2.8 or 2.9 times or expensive or 280% or 290% more expenisve
12k times .65 = 7.8
Eitherway a 35% drop in value or a 200% drop in value...its not a little bit
Last edited by toocooltang; Jun 19, 2009 at 08:38 PM // 20:38..
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Jun 19, 2009, 08:38 PM // 20:38
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#362
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Inadequately Equipped [GeAr]
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I would like to put in a witty comment about game balance or PvP love, but all I can do is laugh and shake my head.
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Jun 19, 2009, 08:41 PM // 20:41
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#363
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by toocooltang
Wrong ecto's were 12k+ in proph only days, they were 7k in 2006, now they are 4.2k on average? Thats not a little drop at all, its actually over 200%
The people ruining the game, are people that do the speed clears, they are over focused on REP titles, that only prove the ablitity to GRIND. They think they are so good for doing UW in 9 minutes, when really they are just copy pasting wiki builds. You are not that good, you are abusing over powered gimic builds
Do you really think that all the SC'ers quitting will make anet not nerf SF? Are you serious?
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The people that are ruining the game are the people who bitch and moan that others can play how they want, just because of your little e-peen.
and 8k drop IS little. very little. I make 7x that in 15 minutes doing one dungeon run. so go QQ some more.
And guess what running balanced build doesnt prove youre good either. Its very easy to use balanced builds.
UWSC is failed more often then not because people just cant run it.
Quote:
Originally Posted by Arkantos
Ahh, I was waiting for this. Every time there's a thread about balance, someone just has to say this.
Just because something has a counter doesn't mean it's not overpowered. Weaken knees was overpowered. It was a degenerate skill for the game that should have never been changed the way it was.
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It WASNT that OP. the dmg really wasnt that bad and neither was the degen.
If you die by the hands of that you are just bad. Period.
Last edited by Hailey Anne; Jun 19, 2009 at 08:43 PM // 20:43..
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Jun 19, 2009, 08:55 PM // 20:55
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#364
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Krytan Explorer
Join Date: Aug 2007
Guild: ----//---//---//-----//----
Profession: W/
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Quote:
Originally Posted by Hailey Anne
The people that are ruining the game are the people who bitch and moan that others can play how they want, just because of your little e-peen.
and 8k drop IS little. very little. I make 7x that in 15 minutes doing one dungeon run. so go QQ some more.
And guess what running balanced build doesnt prove youre good either. Its very easy to use balanced builds.
UWSC is failed more often then not because people just cant run it.
It WASNT that OP. the dmg really wasnt that bad and neither was the degen.
If you die by the hands of that you are just bad. Period.
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If anybodies e-PEEN will be hurt upon SF nerf it will be yours.
You will loose the easiest and fastest way to get money after which you will moan about how unfair anet is and such..
Not saying that the poster you have quoted is right either..Prices go down wiht price...be it due to overfulx of ectos or just the age of the game and most people got their FoW or just stopped playing.
Regarding WK... maybe slightly over powered especialy in areas such as JQ and FA ....As Arkantos said Just beacause something has a counter doesnt mena its not over-powered. And NpCs are rather stupid ---
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Jun 19, 2009, 08:57 PM // 20:57
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#365
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Arkantos
You're pissed off at ANet for making ritualists more useful, and doing something they had to do without screwing up PvP?
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If by "making ritualists useful" you mean "encouraging the most boring and annoying tactic there is", and by "something they had to do" you mean "do a half-assed job at balancing just because they don't want to annoy farmers" then yes. Spot on.
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Jun 19, 2009, 09:07 PM // 21:07
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#366
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Academy Page
Join Date: Jun 2005
Location: Kryta
Guild: Untimely Demise [Err了]
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Regarding the "Incoming!" (PvP) description issue, I think that it's a result of the skill having been split for PvE/PvP before, then being un-split. The description appears to be that of the old "Incoming!" (PvP). So it's probably just an issue of the new description not being added.
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Jun 19, 2009, 09:07 PM // 21:07
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#367
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Wilds Pathfinder
Join Date: Jul 2007
Guild: [IG]
Profession: R/
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"Find their Weakness" is nice when combined with Spear of Fury and another adrenal attack as the DW applies before the SoF hit so it satisfies SoF's adrenal gain condition.
Im playing with "Find their Weakness" -> SoF -> Blazing Spear
+32 damage and 14 Sec Deep Wound
then +35 dam from SoF
then +21 dam and 3 secs of Burning from Blazing Spear
Not back for a 2.3 sec attack string
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Jun 19, 2009, 09:10 PM // 21:10
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#368
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Frost Gate Guardian
Join Date: Oct 2007
Profession: E/
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Quote:
Originally Posted by Hailey Anne
and 8k drop IS little. very little. I make 7x that in 15 minutes doing one dungeon run.
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Oh, so over 200k an hour is totally fine and has no impact on the economy (lulz) whatsoever.
Quote:
Originally Posted by Hailey Anne
It WASNT that OP. the dmg really wasnt that bad and neither was the degen.
If you die by the hands of that you are just bad. Period.
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Uh, pressure. No one is dying to that skill alone.
Speed clears rely on broken mechanics and need to be addressed. It's not even a matter of how much money one can make. By Anet's own admission, some things were designed to be challenging, but have been rendered trivial by gimmick builds which work in most areas. That needs to be addressed, and I'm still waiting.
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Jun 19, 2009, 09:21 PM // 21:21
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#369
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Frost Gate Guardian
Join Date: Sep 2008
Location: USA
Guild: ToA
Profession: W/
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Quote:
Originally Posted by Hailey Anne
The people that are ruining the game are the people who bitch and moan that others can play how they want, just because of your little e-peen.
and 8k drop IS little. very little. I make 7x that in 15 minutes doing one dungeon run. so go QQ some more.
And guess what running balanced build doesnt prove youre good either. Its very easy to use balanced builds.
UWSC is failed more often then not because people just cant run it.
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Maybe if you played in 05 you might remember all nerfs that happened then. AOE scatter, dying nightmares in UW, loot scaling, bundle tanking, scarabs in the desert and the list goes on and on. In past years 05/06 ANET frequently nerfed OP farms, now for some reason they leave the current ones alone. Its also fair to note that the current farms can yield much much more gold (100k+ an hour maybe) while a good 55 monk could do 60k an hour max in the desert back in the day.
Oh and I forgot you needed over 100k to get all the runes for 55 armor because they cost that much. Now'a'days it takes about 12 hours to make a sin, get all the PVE titles and skills. Give it another 12-20 hours and you can even have a decent rank in each needed title, sweet. You can go to kamadan and get a bunch of cheap tomes and unlock all the skills you need for any class. I saved for months doing SF (sorrow's furance for you new people) so I could 55 the elementals in the desert. Then I had to make a monk and play the game so I could get the skills for 55'in.
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Jun 19, 2009, 09:23 PM // 21:23
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#370
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Better, long over due, but better. Typically nothing for rangers (yawnsville), if rit spirits in PvE can get such a boost, how about the crazy casts for ranger spirits (esp given that they affect foes as well as party).
However
Quote:
For instance, when it comes to Shadow Form, there is little concern about solo farming in most places;
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epic fail still. If ANet cares so little about this then undo the frigging loot nerf.
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Jun 19, 2009, 10:50 PM // 22:50
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#371
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Frost Gate Guardian
Join Date: Mar 2009
Location: Gwen's underwear drawer
Guild: The Curry Kings
Profession: R/
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Sry but the so called "skills balance" simply has no credibility any more - if it ever had any.
When separate skill lines where introduced for PvE & PvP I though we might see Anet apply some common sense, but seems like we're destined to be disappointed.
If this is the sort of crap we can expect from the Anet interns then really, what is the incentive to pay out cash for GW2.
Of course, they may just be cocking around with GW1 to sour the milk.
F for Fail!
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Jun 19, 2009, 10:51 PM // 22:51
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#372
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Frost Gate Guardian
Join Date: Aug 2007
Profession: A/
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A.net, I love you again
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Jun 19, 2009, 11:24 PM // 23:24
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#373
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Jungle Guide
Join Date: Apr 2006
Profession: W/R
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Quote:
Originally Posted by zelgadissan
Ah, now it makes sense why some skills actually got balanced instead of swung ridiculously OP or ridiculously pointless. gogo Linsey balancer! Granted the update is uber-bugged, but at least it's fixable in the next few days as opposed to waiting months for skill changes.
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my thought exactly after i read her statement good job linsey maybe balancing is finally going the right way
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Jun 19, 2009, 11:40 PM // 23:40
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#374
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by Ghost Omel
If anybodies e-PEEN will be hurt upon SF nerf it will be yours.
You will loose the easiest and fastest way to get money after which you will moan about how unfair anet is and such..
Not saying that the poster you have quoted is right either..Prices go down wiht price...be it due to overfulx of ectos or just the age of the game and most people got their FoW or just stopped playing.
Regarding WK... maybe slightly over powered especialy in areas such as JQ and FA ....As Arkantos said Just beacause something has a counter doesnt mena its not over-powered. And NpCs are rather stupid ---
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I dont do speed clears because I care about the loot. The stuff I want I just buy, I do it because I have fun with it.
WKs was ONLY op to NPCs even with pressure anyone with half a brain can handle WK.
Quote:
Originally Posted by angelsarc
Oh, so over 200k an hour is totally fine and has no impact on the economy (lulz) whatsoever.
Uh, pressure. No one is dying to that skill alone.
Speed clears rely on broken mechanics and need to be addressed. It's not even a matter of how much money one can make. By Anet's own admission, some things were designed to be challenging, but have been rendered trivial by gimmick builds which work in most areas. That needs to be addressed, and I'm still waiting.
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Does me making 200k in an hour affect you at all? NO it doesnt so who cares.
Even with pressure the skill isnt that great.
And So what if people can do SCs it doesnt hurt you or anyone else find a good guild if you dont like them and do it the old fashion way.
Quote:
Originally Posted by toocooltang
Maybe if you played in 05 you might remember all nerfs that happened then. AOE scatter, dying nightmares in UW, loot scaling, bundle tanking, scarabs in the desert and the list goes on and on. In past years 05/06 ANET frequently nerfed OP farms, now for some reason they leave the current ones alone. Its also fair to note that the current farms can yield much much more gold (100k+ an hour maybe) while a good 55 monk could do 60k an hour max in the desert back in the day.
Oh and I forgot you needed over 100k to get all the runes for 55 armor because they cost that much. Now'a'days it takes about 12 hours to make a sin, get all the PVE titles and skills. Give it another 12-20 hours and you can even have a decent rank in each needed title, sweet. You can go to kamadan and get a bunch of cheap tomes and unlock all the skills you need for any class. I saved for months doing SF (sorrow's furance for you new people) so I could 55 the elementals in the desert. Then I had to make a monk and play the game so I could get the skills for 55'in.
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Whats the hell is your point?
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Jun 20, 2009, 12:16 AM // 00:16
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#375
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Frost Gate Guardian
Join Date: Oct 2007
Profession: E/
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Quote:
Originally Posted by Hailey Anne
I dont do speed clears because I care about the loot. The stuff I want I just buy, I do it because I have fun with it.
WKs was ONLY op to NPCs even with pressure anyone with half a brain can handle WK.
Does me making 200k in an hour affect you at all? NO it doesnt so who cares.
Even with pressure the skill isnt that great.
And So what if people can do SCs it doesnt hurt you or anyone else find a good guild if you dont like them and do it the old fashion way.
Whats the hell is your point?
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Yeah, actually you making 200k an hour does affect everyone. It's called an economy. You pretty much proved it by saying you can just buy anything you want. Admitting these things is a really poor way to avoid getting nerfed.
Way to overreact and be defensive. Enjoy QQing when they do nerf speedclears. The game won't miss you.
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Jun 20, 2009, 12:58 AM // 00:58
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#376
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by angelsarc
Yeah, actually you making 200k an hour does affect everyone. It's called an economy. You pretty much proved it by saying you can just buy anything you want. Admitting these things is a really poor way to avoid getting nerfed.
Way to overreact and be defensive. Enjoy QQing when they do nerf speedclears. The game won't miss you.
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Me making 200k doesnt effect the economy in a negative way. If anything its in a positive way because I am constantly keeping trades flowing which is good not bad.
And I'm not overreacting at all. I'm also not the only one with this opionion.
Guess what YOU are the minority on this matter not me. Go into any town and ask if they want these things nerfed I can gaurentee you more people will say no.
I do SCs for fun, not every one has 2-3 hours to complete a run so these SCs offer a way to do this for those who don't have as much time which is also good. It also gets people to join pugs another GOOD thing. Hate to tell ya this but these SCs do more good then bad. As far as game not missing me...lol. I could care less if the "game" misses me I know the people I have talked to over the past 4 years will though. I sure in the hell won't miss people like you though.
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Jun 20, 2009, 01:25 AM // 01:25
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#377
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Krytan Explorer
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Quote:
Originally Posted by Hailey Anne
I do SCs for fun, not every one has 2-3 hours to complete a run so these SCs offer a way to do this for those who don't have as much time which is also good. It also gets people to join pugs another GOOD thing. Hate to tell ya this but these SCs do more good then bad.
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glad to see im not the only one who DOESNT despise speedclears. I actually enjoy them. You meet new people, you learn new things, and you go to new areas you normally wouldn't.
i would have never set foot in UW/fow/doa if I hadn't been shown how to vale. simply because spending over an hour to even 3 hours in 1 "elite mission" in my opinion is a complete waste of time. since nothing major was done to SF (besides an attempt to make it sin primary only) i dont think anything will be done. why? because you need all the campaigns to use it to its potential. besides, if they really wanted to change speed clears, dont you think they would have added a mob to an area to counter the SC meta?
as far as cop & roj... i think the only thing they did there was hurt pugs. we'll see i guess.
as for pvp, i really wish anet would start taking it seriously again...
i'm actually surprised no one is raising a shitstorm over the horrible server latencies and lag spikes. yay i can spirit spam baddies to death while i have an insta aoe res but oh RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO i cant move yay err7
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Jun 20, 2009, 01:46 AM // 01:46
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#378
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Ascalonian Squire
Join Date: Mar 2009
Guild: [VILE]
Profession: E/
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A good buff to Spawning would be each rank gives you more energy when holding an item
i mean rts should have more energy when holding an item
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Jun 20, 2009, 01:54 AM // 01:54
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#379
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Going Out Of Business Sale [GWII]
Profession: A/W
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Quote:
Originally Posted by Sub-Zero
A good buff to Spawning would be each rank gives you more energy when holding an item
i mean rts should have more energy when holding an item
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They're holding a big ass pot, and magically get more energy?
Oh, ok.
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Jun 20, 2009, 01:54 AM // 01:54
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#380
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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New build, Signet of Spirits gets a recharge nerf?
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